The entire episode, a self-described “real doozy”, is dedicated to the story of LEGO BIONICLE, looking at the success of the theme and all its various properties. In particular, the conversation focuses on two games: LEGO BIONICLE: Quest for the Toa and the unreleased sequel LEGO BIONICLE: The Legend of Mata Nui.
Your regular hosts, Ethan Vincent and Brian Crecente, are also joined by art director Christian Faber, writer Alastair Swinnerton, developer Darvell Hunt, producers Jeff James and Liam Scott, and barrister Maui Solomon. Each guest brings their own unique take to a segment of the games’ intriguing history.
Vincent and Crecente also dive into the efforts of fans in reviving the old theme, even after the death of LEGO BIONICLE: The Legend of Mata Nui. With the first game ending in a tantalising cliffhanger, fans have been clammering for a resolution for years.
Now, developers at Litestone Studios are working to reverse-engineer a working game from two early versions of the game, offering players closure after all these years.
To understand what exactly went wrong with the original version and what ended the theme in general, click on the video above to listen to the podcast in full. Of course, you can also find it on all your favourite podcast services.
You can also read a full transcript and an introductory feature on the topic here. Plus, check out a past tribute to LEGO BIONICLE in honour of its 20th anniversary, or catch up on the previous Bits N’ Bricks podcast here.