LEGO Star Wars: The Skywalker Saga will have tonnes of accessibility options

LEGO Star Wars: The Skywalker Saga will include dozens of features designed to make the game more accessible to a wider number of players.

The Family Video Game Database has compiled a report on all 32 of the upcoming title’s known accessibility features, from difficulty adjustments and custom control schemes to configurable audio settings and visual aids.

There are three main options to ease difficulty, for instance, including automatic health recovery, fall recovery and aim assist, which can be used to either slow down your reticule when close to a target, or simply lock on to that target automatically. There’s also an option to auto-complete quick-time events.

As with previous LEGO games, waypoint arrows and ‘breadcrumb trails’ will help lead players to their next objective, while a ‘navigation assist’ option will allow you to hit a specific button to point the way. Objectives will be displayed in the top corner of the screen by default, but can be turned off. General hints and tips will also return, and can be toggled on/off and resized as necessary.

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Elsewhere, LEGO Star Wars: The Skywalker Saga will mix things up from its predecessors by displaying the specific character required to complete certain objectives (if they’re in your party), rather than just generic character classes.

The Family Video Game Database notes that while on-screen text is ‘generally clear’, some menus feature light blue text on a dark blue background, sometimes quite small, which can be difficult to read. Players will at least be able to adjust the size of subtitles and in-game speech bubbles, however.

You can also customise specific audio levels, ensuring you can hear the most important audio elements, while the game’s visuals can be further finetuned through disabling flashes and screen shake, enabling audio cues for visual events, and reducing or disabling 3D movement elements like motion blur, depth of field and field-of-vision to combat motion sickness.

Finally, there will be multiple control schemes available, which means you can play in a way that suits you (depending on your platform). All buttons on controllers can be remapped, for example, while it’s also possible to play with only a keyboard (and no mouse). You can also toggle between rapid button presses and simply holding a button to advance through certain sections.

“Accessibility in games is important, and we try to provide an experience that everyone will be able to enjoy!” TT Games tweeted in response to the report, which you can check out in full by clicking here. LEGO Star Wars: The Skywalker Saga will finally launch on April 5, 2022, when you’ll be able to test all its accessibility features for yourself.

Click here for our guide to pre-ordering the game, including information on all the different versions available across different platforms.

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Chris Wharfe
I like to think of myself as a journalist first, LEGO fan second, but we all know that’s not really the case. Journalism does run through my veins, though, like some kind of weird literary blood – the sort that will no doubt one day lead to a stress-induced heart malfunction. It’s like smoking, only worse. Thankfully, I get to write about LEGO until then.

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Chris Wharfe

I like to think of myself as a journalist first, LEGO fan second, but we all know that’s not really the case. Journalism does run through my veins, though, like some kind of weird literary blood – the sort that will no doubt one day lead to a stress-induced heart malfunction. It’s like smoking, only worse. Thankfully, I get to write about LEGO until then.

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