Since the launch of LEGO Star Wars: The Video Game in 2005, TT Games has seen the LEGO series generate $2 billion in revenue, selling over 100 million copies. Since 2006, James McCloughlin has been the studio’s game director and in an interview with Games Industry talked about how they have sought to develop the LEGO games over the years:
“Those have remained foundations in the games we’ve produced since. At the same time, though, the teams have always worked hard to introduce novel elements and features with each title — open-world hub gameplay, original stories, voice acting, and much more — to keep each new game fresh.”
While the team were proud of the original game, they were not sure how it would be received. According to the feature, TT Games intends to innovate with each new game and introduce something new to the series. For LEGO Star Wars: The Skywalker Saga that is no exception:
“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games — mainly episodes one to six — and since then we have learned so much as a studio. The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”
If the ambition is realised, platers will be enjoying the greatest LEGO video game yet when it arrives next year. “This game should be an amalgamation of all of what we have learned so far as a studio,” says McLoughlin.