Bits N’ Bricks will explore LEGO videogames past and present, from classics like LEGO Island to modern titles like LEGO Universe. Videogame journalist and Polygon co-founder Brian Crecente is hosting the series, alongside documentarian and filmmaker Ethan Vincent.
December 2020 marks a quarter of a century since the launch of the LEGO Group’s first ever videogame, LEGO Fun to Build on the Sega Pico. That early Japan-exclusive effort was born out of ‘Project Darwin’, a tiny development team that convinced then-CEO Kjeld Kirk Kristiansen to digitise the brick.
In the years since, the LEGO Group has developed a whopping 80 videogames, selling well over 200 million copies across all its titles. That means there’s plenty of history for Crecente and Vincent to dive into across their 10-episode series, which kicks off with a teaser episode today.
The first full episode will then focus on meetings between the LEGO Group and Minecraft developer Mojang to create a sandbox, open-world game. That title never materialised, and has never previously been discussed, so the episode should make for a fascinating listen.
Crecente and Vincent have spent more than a year working on the series, interviewing 120 people along the way. Here’s the full schedule for the episodes, which will launch weekly on
Episode 1 – Minecraft
Episode 2 – Fluid Play
Episode 3 – LEGO Island
Episode 4 – Rise of the LEGO Digital Creator
Episode 5 – LEGO Builder’s Journey
Episode 6 – History of TT Games
Episode 7 – LEGO Universe Part 1
Episode 8 – LEGO Universe Part 2
Episode 9 – Strategic Product Unit Darwin
Episode 10 – LEGO Gaming 25th Anniversary
“Over a quarter of a century after the launch of the team’s first videogame, the LEGO brick and LEGO System in Play continues to provide the ultimate creative medium for gaming fans of all ages.” says Ronny Scherer, Senior Director of LEGO Games.
“It offers builders and game developers unlimited opportunities to create, play and develop in a way that is continually evolving to provide new, exciting play and gaming experiences and that can help introduce new gamers to digital play.”
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