Six things we learned from the LEGO Horizon Adventures previews
Early previews for LEGO Horizon Adventures have surfaced, teaching us much more about the upcoming game based on the PlayStation franchise.
LEGO Horizon Adventures’ launch is less than a month away as pre-orders continue and some gaming outlets manage to get their hands on the game early, offering a preview of what to expect from November 14, 2024. From NINJAGO to cameos from a popular LEGO set collection, there’s a lot to cover.
Reading through previews across all manner of gaming websites, here are six things we’ve learned about LEGO Horizon Adventures from the hands-on previews. Overall, previews are positive, praising the gameplay, graphics and the title’s distinct LEGO touch.
You decide the difficulty

Eurogamer discovered that, in an uncommon move for LEGO games, there are multiple difficulty options, making the game easier for younger players and harder for grown-ups. You’re free to choose whichever difficulty you like though and there doesn’t appear to be any penalty for picking the less-challenging modes.
The environment is important

In their hands-on session, Eurogamer also notes that the environment can be your friend or enemy, much like in the original game. Specifically, while you can sneak around in tall grass, the world can also be set on fire, causing Aloy or the other characters to catch the flames too. They describe that nearby water sources can be used to put out fires affecting players.
NINJAGO and City confirmed

An exciting reveal from Eurogamer‘s preview confirms that two of the tabs in the outfit selector will be dedicated to City and NINJAGO, bringing familiar characters into the game. From their screenshot, we can see Sora, Cole, Zane, Lloyd and more but they are locked until they progress further in the story. Still, this is exciting news for enthusiasts of the themes.
You’ll spot some familiar modular models

Push Square‘s preview features a new image of a level within a ruined city and LEGO enthusiasts should be able to recognise two modular buildings. 10312 Jazz Club and 10297 Boutique Hotel appear as ruins in the game and it seems likely that other modular buildings will be featured in the game too.
Linear levels instead of open-world

You might have been able to guess this from the trailers, but LEGO Horizon Adventures won’t be an open-world game. Games Radar was able to confirm this in their hands-on session as the title will use linear levels presumably accessed from the Mother’s Heart village hub.
First look at the upgrade and customisation menus


Press Start Australia‘s preview features our first look at the upgrades and village customisation menus, confirming a few prices for upgrades that will be accessed with the familiar stud-based currency. The presence of XP in the first screenshot also suggests that levelling up will be a big part of the game, which is unusual for LEGO titles.
Featured image: Aloy in Sora outfit from Eurogamer
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