LEGO Star Wars: The Skywalker Saga video game is coming to consoles this year, although even Master Yoda is struggling to foresee its exact release date. This latest title from TT Games is promising it all – each of the nine main Star Wars films, every major character and iconic locations.
While the video games sometimes only incrementally improve, when it comes to LEGO Star Wars, each game is bigger and more epic than the last. That gives LEGO Star Wars: The Skywalker Saga a lot to live up to, and Brick Fanatics is looking at five things that need to be included to make this game impress even a Hutt.
The galaxy far, far away is a big place, populated with numerous beloved characters, iconic aliens and memorable droids – some are heroes, some villains, some are wretched scum and villainy. No matter how fun it is to play as a famous Jedi, it will be brilliant if LEGO Star Wars: The Skywalker Saga continues the tradition of obscure playable characters.
Fans would be delighted to play as Willrow Hood on Bespin, or Sio Bibble sneaking around on Naboo. With nine films, there is a long list of who could be included. In LEGO Star Wars: The Force Awakens, it was possible to play as infamous First Order stormtrooper FN-2199 who wasn’t even mentioned by name, or rather number, in the film. More of this, please.
LEGO Star Wars: The Skywalker Saga is going to let players jump into any of the trilogies in the order of their choosing. On top of this it will be nice if the game has a more open-world theme, in which players can explore at their own pace rather than following structured missions across a map. Fans playing the game will most likely have seen the films, so will know where to go, and can then explore at their own pace. For those who maybe haven’t watched all of the films, then little helpful hints can just pop-up on screen.
Who doesn’t love a bonus level? LEGO Star Wars: The Force Awakens set a new precedent for bonus content, with most of the extra scenes considered canon and voiced by the original actors. Hopefully The Skywalker Saga will take a similar approach, basing bonus levels on completely new scenes or even taking inspiration from the expanded movie novelisations. Another option for bonus content could be to explore the standalone films like Rogue One or television series such as Star Wars Rebels. With 75292 The Razor Crest unlockable in the game, maybe there will be some level based on The Mandalorian?
Flying in LEGO Star Wars video games is an area that could definitely do with improvement. In previous titles, piloting ships has not always been much fun, with clunky button pressing and only basic starfighter manoeuvres. Fans can only dream of barrel-rolling, weaving, diving and other stunts. Hopefully The Skywalker Saga will have a bigger emphasis on flying, especially considering its importance in the films, with smoother controls and a fleet of ships to unlock within the game. A ‘training ground’ meant for flying and target practice would also be cool, allowing players to hone their skills outside of the main game levels.
For all of their mysticism in the movies, Force powers are basic button combos in LEGO Star Wars video games that don’t really represent those used on-screen. So perhaps the game designers could take inspiration from Jedi: Fallen Order, in which players unlock Force skills as they progress and those powers become stronger the more challenges the player successfully completes. There could even be a health limit on Force powers, as they are not an unlimited resource in the films (unless you’re Emperor Palpatine) which would make Force combat, and using lightsabers, slightly more strategic.
What are you hoping for in LEGO Star Wars: The Skywalker Saga? A certain ship, character, planet or something else entirely? Tell Brick Fanatics in the comments below or con our social media platforms.